/*
 * Copyright (C) 2015  Nicola Spanti (RyDroid) <dev@nicola-spanti.info>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */


#ifndef PLANET_WARS_2D_RT_SDL2_DRAW_VECTOR_UNIVERSE_H
#define PLANET_WARS_2D_RT_SDL2_DRAW_VECTOR_UNIVERSE_H


#include <SDL2/SDL_render.h>
#include "PlanetWars2dRT-core/specific/model/universe_essential.h"
#include <stdio.h>


EXTERN_C_BEGIN


bool
SDL_draw_vector_ship_with_defined_color(SDL_Renderer* renderer,
					const ship_t* ship,
					Uint8 red, Uint8 green, Uint8 blue,
					Uint8 alpha,
					FILE* error_stream);

bool
SDL_draw_vector_planet_with_defined_color(SDL_Renderer* renderer,
					  const planet_t* planet,
					  Uint8 red, Uint8 green, Uint8 blue,
					  Uint8 alpha,
					  FILE* error_stream);

bool
SDL_draw_vector_planets_with_defined_color(SDL_Renderer* renderer,
					   const planet_t* planets, size_t nb,
					   Uint8 red, Uint8 green, Uint8 blue,
					   Uint8 alpha,
					   FILE* error_stream, bool stop_on_error);


EXTERN_C_END


#endif
